
# Eagler Context Redacted Diff
# Copyright (c) 2023 lax1dude. All rights reserved.

# Version: 1.0
# Author: lax1dude

> DELETE  2  @  2 : 3

> INSERT  1 : 5  @  1

+ 
+ import com.google.common.collect.Lists;
+ 
+ import net.lax1dude.eaglercraft.v1_8.minecraft.EaglerTextureAtlasSprite;

> DELETE  4  @  4 : 6

> CHANGE  7 : 8  @  7 : 8

~ 	protected final EaglerTextureAtlasSprite texture;

> CHANGE  3 : 4  @  3 : 4

~ 			EaglerTextureAtlasSprite parTextureAtlasSprite, ItemCameraTransforms parItemCameraTransforms) {

> CHANGE  28 : 29  @  28 : 29

~ 	public EaglerTextureAtlasSprite getParticleTexture() {

> CHANGE  11 : 12  @  11 : 12

~ 		private EaglerTextureAtlasSprite builderTexture;

> CHANGE  7 : 8  @  7 : 8

~ 		public Builder(IBakedModel parIBakedModel, EaglerTextureAtlasSprite parTextureAtlasSprite) {

> CHANGE  11 : 12  @  11 : 12

~ 		private void addFaceBreakingFours(IBakedModel parIBakedModel, EaglerTextureAtlasSprite parTextureAtlasSprite,

> CHANGE  7 : 9  @  7 : 8

~ 		private void addGeneralBreakingFours(IBakedModel parIBakedModel,
~ 				EaglerTextureAtlasSprite parTextureAtlasSprite) {

> CHANGE  29 : 30  @  29 : 30

~ 		public SimpleBakedModel.Builder setTexture(EaglerTextureAtlasSprite parTextureAtlasSprite) {

> EOF
