package net.PeytonPlayz585.shadow.opengl;

import net.lax1dude.eaglercraft.v1_8.opengl.WorldRenderer;

public class VertexBufferUploader {
	
	private VertexBuffer vertexBuffer = new VertexBuffer();
	
	public void func_181679_a(WorldRenderer p_181679_1_) {
        this.vertexBuffer.func_181722_a(p_181679_1_);
    }
}
