
# Eagler Context Redacted Diff
# Copyright (c) 2024 lax1dude. All rights reserved.

# Version: 1.0
# Author: lax1dude

> CHANGE  58 : 59  @  58 : 62

~ 		this.checkForMove(world, blockpos, iblockstate);

> CHANGE  3 : 4  @  3 : 7

~ 		this.checkForMove(world, blockpos, iblockstate);

> CHANGE  3 : 4  @  3 : 4

~ 		if (world.getTileEntity(blockpos) == null) {

> CHANGE  50 : 51  @  50 : 51

~ 		{

> EOF
