
# Eagler Context Redacted Diff
# Copyright (c) 2024 lax1dude. All rights reserved.

# Version: 1.0
# Author: lax1dude

> INSERT  2 : 3  @  2

+ import net.lax1dude.eaglercraft.v1_8.opengl.ext.deferred.DynamicLightManager;

> DELETE  59  @  59 : 62

> DELETE  8  @  8 : 13

> INSERT  15 : 26  @  15

+ 
+ 	protected void renderDynamicLightsEaglerAt(double entityX, double entityY, double entityZ, double renderX,
+ 			double renderY, double renderZ, float partialTicks, boolean isInFrustum) {
+ 		super.renderDynamicLightsEaglerAt(entityX, entityY, entityZ, renderX, renderY, renderZ, partialTicks,
+ 				isInFrustum);
+ 		if (fuse / 5 % 2 == 0) {
+ 			float dynamicLightMag = 10.0f;
+ 			DynamicLightManager.renderDynamicLight("entity_" + getEntityId() + "_tnt_flash", entityX, entityY + 0.5,
+ 					entityZ, dynamicLightMag, dynamicLightMag * 0.7792f, dynamicLightMag * 0.618f, false);
+ 		}
+ 	}

> EOF
