
# Eagler Context Redacted Diff
# Copyright (c) 2024 lax1dude. All rights reserved.

# Version: 1.0
# Author: lax1dude

> CHANGE  2 : 3  @  2 : 3

~ import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;

> DELETE  6  @  6 : 8

> CHANGE  54 : 55  @  54 : 55

~ 	public WorldGenAbstractTree genBigTreeChance(EaglercraftRandom random) {

> CHANGE  4 : 5  @  4 : 5

~ 	public BlockFlower.EnumFlowerType pickRandomFlower(EaglercraftRandom random, BlockPos blockpos) {

> CHANGE  14 : 15  @  14 : 15

~ 	public void decorate(World world, EaglercraftRandom random, BlockPos blockpos) {

> CHANGE  65 : 66  @  65 : 66

~ 						public void decorate(World world, EaglercraftRandom random, BlockPos blockpos) {

> CHANGE  3 : 4  @  3 : 4

~ 						public WorldGenAbstractTree genBigTreeChance(EaglercraftRandom random) {

> EOF
