
# Eagler Context Redacted Diff
# Copyright (c) 2024 lax1dude. All rights reserved.

# Version: 1.0
# Author: lax1dude

> CHANGE  4 : 5  @  4 : 5

~ import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;

> INSERT  23 : 24  @  23

+ 

> CHANGE  23 : 24  @  23 : 24

~ 		public DesertPyramid(EaglercraftRandom parRandom, int parInt1, int parInt2) {

> CHANGE  19 : 21  @  19 : 20

~ 		public boolean addComponentParts(World world, EaglercraftRandom random,
~ 				StructureBoundingBox structureboundingbox) {

> CHANGE  377 : 378  @  377 : 378

~ 		protected Feature(EaglercraftRandom parRandom, int parInt1, int parInt2, int parInt3, int parInt4, int parInt5,

> CHANGE  86 : 87  @  86 : 87

~ 		public JunglePyramid(EaglercraftRandom parRandom, int parInt1, int parInt2) {

> CHANGE  19 : 21  @  19 : 20

~ 		public boolean addComponentParts(World world, EaglercraftRandom random,
~ 				StructureBoundingBox structureboundingbox) {

> CHANGE  281 : 282  @  281 : 282

~ 			public void selectBlocks(EaglercraftRandom rand, int x, int y, int z, boolean parFlag) {

> CHANGE  16 : 17  @  16 : 17

~ 		public SwampHut(EaglercraftRandom parRandom, int parInt1, int parInt2) {

> CHANGE  13 : 15  @  13 : 14

~ 		public boolean addComponentParts(World world, EaglercraftRandom var2,
~ 				StructureBoundingBox structureboundingbox) {

> EOF
